Note that not all QuickTime files must be read via QuickTime MediaCore can handle many QuickTime codecs itself. This is a separate 32-bit application which handles QuickTime I/O and communicates with 64-bit Premiere via the system’s internal network stack.Ĭontrast this with other, more open formats which Adobe can support in a 64-bit application directly (via their own MediaCore engine) without relying on 32-bit helper processes and network I/O. In order to read ProRes files via QuickTime, Premiere uses a 32-bit “Adobe QT32 Server” helper process. Premiere Pro is a 64-bit application, but the QuickTime libraries are only 32-bit, meaning that Premiere cannot interface with QuickTime directly. “Tim, what exactly do you mean by bottleneck and could you please support your statement with some evidence?”
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